Command the Grid. Master the Front.

A strategic collectors trading card game on a shared 5×5 battlefield. Five factions. Arrow positioning. Deep counterplay. The digital version of a physical TCG built for both table and screen.

#QuantumFront #QuantumFrontTCG

Five Factions. Endless Counterplay.

Each faction has a distinct identity and clear counters — strategize with five dimensions.

Neon Hackers hero

Neon Hackers

Kael Voss, Grid Phantom

Fast disruptive aggro. Arrow tricks and early pressure that punish slow setups.

Aggro / Combo
Void Cultists hero

Void Cultists

Elyra Voss, Veil Sovereign

Slow control and recursion. Sacrifice payoffs and late-game scaling that grind opponents out.

Control / Value
Mech Forgers hero

Mech Forgers

Talon Rex, Iron Warden

Durable midrange tanks and protectors. Board control and hero safety through upgrades.

Midrange / Defense
Bio-Swarm hero

Bio-Swarm

Zara Keth, Hive Matriarch

Token swarms and sacrifice engines. Flood the grid and overwhelm with numbers.

Swarm / Aggro
Chrono Nomads hero

Chrono Nomads

Sylas Thorne, Time Weaver

Tempo, delay, and echo effects. Superior grid control that punishes predictable lines.

Tempo / Control

How It Plays

Simple rules. Infinite possibilities.

01

Shared 5×5 Grid

Both players place units and artifacts on the same board. Heroes sit fixed on their home row. Positioning and adjacency matter every turn.

02

Energy & Placement

Gain energy each turn. Play any number of cards you can afford into empty slots. Single-faction decks only — no mixing.

03

Arrows & Combat

Cards attack in the combat phase. Arrows define adjacency effects and links. Damage = Attack − Defense. Only Protectors can intercept hits aimed at the Hero.

04

Win Condition

Reduce the enemy Hero’s Health to zero. Super-decks exist, but every strategy has counters. Balance is multi-dimensional, not a single dominant path.

Digital Card Game - Physical Card Game.

Designed as a real collectable Trading Card Game that also lives as a full digital experience.

Digital Client

Practice mode, AI opponents, campaign progression, deck builder, and full rules implementation. Built to iterate balance and teach the system before (and after) you sit at a physical table.

Physical Design

Poker-size cards, shared 5×5 playmat, D20 health tracking, single-faction deck construction. Art and frames tuned so the game reads cleanly from both sides of the table.

Get the Client

Download the latest digital build and start commanding the grid.